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Multiplayer Game Programming: Architecting Networked Games (Game Design)
Multiplayer networked games industry is worth billions of dollars with millions of players, and this guide offers in-depth working code examples on building reliable multiplayer architecture, secure and scalable game code, along with hosting games in the cloud
Multiplayer Game Programming: Architecting Networked Games (Game Design)
Artikal br.: 180251181

Multiplayer Game Programming: Architecting Networked Games (Game Design)

Artikal br.: 180251181

BAM 252

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Multiplayer networked games industry is worth billions of dollars with millions of players, and this guide offers in-depth working code examples on building reliable multiplayer architecture, secure and scalable game code, along with hosting games in the cloud
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What Stands Out

Comprehensive Network Strategies
Delve into advanced techniques for synchronizing gameplay across multiple players, learning to resolve common networking issues that arise in multiplayer environments.
Real-World Examples
Explore case studies from popular games, equipping developers with practical insights and strategies applicable to their own game design projects.
Expert Guidance
Gain insights from seasoned developers, ensuring you're learning best practices and innovative approaches in multiplayer game programming for both beginners and experienced developers.

Detalji o proizvodu

Shop Multiplayer Game Programming: Architecting Networked Games (Game Design) online at a best price in Bosnia and Herzegovina. 0134034309
Publisher Addison-Wesley Professional
Publication date November 19, 2015
Edition 1st
Language English
Print length 384 pages
ISBN-10 0134034309
ISBN-13 978-0134034300
Item Weight 1.3 pounds (590 grams)
Dimensions 6.9 x 0.7 x 8.9 inches (17.5 x 1.8 x 22.6 cm)
Part of series Game Design
Country of OriginThis item will be imported from US
Date First AvailableApril 19, 2021
What is in the boxMultiplayer Game Programming: Architecting... For more details, please check description/product details

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Ideal for novice developers wanting to learn how to create engaging networked multiplayer games from scratch.

  • Experienced Programmers

    Beneficial for seasoned developers seeking to enhance their skills in network architecture and game design principles.

  • Game Design Students

    Perfect resource for students studying game development, focusing on multiplayer experiences and efficient coding techniques.

Not Suitable For
  • Casual Gamers

    Not suitable for casual gamers who lack programming knowledge and seek entertainment rather than technical learning.

OPIS PROIZVODA

Multiplayer Game Programming: Architecting Networked Games (Game Design)

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Game Design Editorial Review

Multiplayer Game Programming: Architecting Networked Games is a comprehensive resource designed for those with a solid background in programming, particularly valuable for engineers looking to develop their own games while minimizing wasted effort. This book is not suitable for beginners but offers significant insights into networking for multiplayer games, including practical code samples and real-world problem-solving strategies that readers have found immensely helpful. While it serves as an excellent reference for experienced programmers, interested in mastering the intricacies of network code, it may not satisfy those seeking advanced or exotic game programming techniques. Overall, it bridges the gap for those needing a practical guide to implementing networked systems in games.

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Pros

  • Offers solid, usable code examples for developers
  • Great for experienced programmers
  • Helps apply knowledge to current projects
  • Provides real-world problem-solving insights

Cons

  • Content may feel thin for some advanced readers

Product Price History

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