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Multiplayer Game Programming: Architecting Networked Games (Game Design)
BAM 252
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Multiplayer networked games industry is worth billions of dollars with millions of players, and this guide offers in-depth working code examples on building reliable multiplayer architecture, secure and scalable game code, along with hosting games in the cloud
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Detalji o proizvodu
| Publisher | Addison-Wesley Professional |
| Publication date | November 19, 2015 |
| Edition | 1st |
| Language | English |
| Print length | 384 pages |
| ISBN-10 | 0134034309 |
| ISBN-13 | 978-0134034300 |
| Item Weight | 1.3 pounds (590 grams) |
| Dimensions | 6.9 x 0.7 x 8.9 inches (17.5 x 1.8 x 22.6 cm) |
| Part of series | Game Design |
| Country of Origin | This item will be imported from US |
| Date First Available | April 19, 2021 |
| What is in the box | Multiplayer Game Programming: Architecting... For more details, please check description/product details |
Who Should Buy?
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Aspiring Game Developers
Ideal for novice developers wanting to learn how to create engaging networked multiplayer games from scratch.
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Experienced Programmers
Beneficial for seasoned developers seeking to enhance their skills in network architecture and game design principles.
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Game Design Students
Perfect resource for students studying game development, focusing on multiplayer experiences and efficient coding techniques.
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Casual Gamers
Not suitable for casual gamers who lack programming knowledge and seek entertainment rather than technical learning.
OPIS PROIZVODA
Multiplayer Game Programming: Architecting Networked Games (Game Design)
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Game Design Editorial Review
Multiplayer Game Programming: Architecting Networked Games is a comprehensive resource designed for those with a solid background in programming, particularly valuable for engineers looking to develop their own games while minimizing wasted effort. This book is not suitable for beginners but offers significant insights into networking for multiplayer games, including practical code samples and real-world problem-solving strategies that readers have found immensely helpful. While it serves as an excellent reference for experienced programmers, interested in mastering the intricacies of network code, it may not satisfy those seeking advanced or exotic game programming techniques. Overall, it bridges the gap for those needing a practical guide to implementing networked systems in games.
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Pros
- Offers solid, usable code examples for developers
- Great for experienced programmers
- Helps apply knowledge to current projects
- Provides real-world problem-solving insights
Cons
- Content may feel thin for some advanced readers
Product Price History
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BAM 252
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Karakteristike i prednosti
- Multiplayer networked games industry worth billions of dollars
- In-depth working code examples for building reliable multiplayer architecture
- Securing and scaling game code for maximum performance
- Hosting games in the cloud
- Includes full set of PowerPoint slides and C++ source code for examples
- Suitable for both students and working game programmers
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