Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games, (Paperback)
Artikal br.: 58884061

Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games, (Paperback)

Artikal br.: 58884061

BAM 119

Price Details

Excluding Shipping & Custom charges ( Shipping and custom charges will be calculated on checkout )

*All items will import from SAD

In Stock
SAD Uvezeno iz USA prodavnice

QTY:

Još samo 1 artikala na lageru.
Naručite sada i bit će vam dostavljeno oko Monday, oktobar 26
Our Top Logistics Partners
  • fedex
  • dhl
UCare garancija:
Nema
Odaberite plan
fast shipping

Fast
Shipping

free return

Free
Return*

secure packaging

Secure Packaging

100% original products

100% Original Products

pci-dss

PCI DSS Compliance

iso certified

ISO 27001 Certified


paypal payment
visa payment
mastercard payment
Note: Step Down Voltage Transformer required for using electronics products of SAD store (110-120). Recommended power converters Kupi odmah.

Detalji o proizvodu

Shop Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games, (Paperback) online at a best price in Bosnia and Herzegovina. 992954041
  • Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key Features: Learn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook Description: The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.What You Will Learn: Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFMLExplore C++ OOP by building a Pong gameUnderstand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game soundUse classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine gunsAdd advanced features to your game using pointers, references, and the STLScale and reuse your game code by learning modern game programming design patternsWho this book is for: This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.
Book formatPaperback
Edition2nd Edition
Skill levelBeginner
Pages746
LanguageEnglish
BrandJohn Horton
Pub date2019-09-27
AuthorPackt Publishing
SubgenreProgramming
GenreComputing & Internet
Bisac subject headingComputers
Series titleNo Series
Dimensions7.50 x 1.49 x 9.25 in (19.1 x 3.8 x 23.5 cm)
Age groupAdult
Retail packagingSingle Piece
Original languagesEnglish

OPIS PROIZVODA

Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games, (Paperback)

Imate li upita? Ćaskajte s nama

Pitanja i odgovori kupaca

  • Pitanje: Kako kupovati Beginning C++ Game Programming - Second Edition: online od Ubuya?

    Odgovor: Lako je kupovati Beginning C++ Game Programming - Second Edition: online od Ubuya.. Vi samo trebate potražiti proizvod, odabrati način dostave prilikom odjavljivanja i dostaviti ga na vašu lokaciju.
  • Pitanje: Je li Beginning C++ Game Programming - Second Edition: dostupan za online kupovinu u Bosnia and Herzegovina?

    Odgovor: Da, u Ubuy Bosnia and Herzegovina ovaj proizvod je dostupan za kupovinu po razumnoj cijeni.. Beginning C++ Game Programming - Second Edition: nije dostupan lokalno, ali možete nam povjeriti naše usluge ekspresne dostave.
  • Pitanje: Koliko vremena je potrebno da dobijete proizvod nakon narudžbe?

    Odgovor: Vrijeme isporuke vašeg naručenog proizvoda ovisi o tome šta ste naručili i načinu dostave koji ste odabrali.. Predviđeno vrijeme dostave se spominje prilikom naplate, stoga budite bezbrižni prilikom kupovine.

John Horton All Manuals & Guides Editorial Review

Nije pronađena nijedna urednička recenzija

Customer Reviews & Ratings

4.0
1 ocjene korisnika
  • 5 zvijezda
    0%
  • 4 zvijezda
    100%
  • 3 zvijezda
    0%
  • 2 zvijezda
    0%
  • 1 zvijezda
    0%

Recenzirajte ovaj proizvod

Podijelite svoje misli sa drugim mušterijama

Product Price History

Važna informacija

  • Ograničenja: Za proizvode koji se isporučuju na međunarodnom nivou, molimo imajte na umu da garancija proizvođača možda neće biti važeća, da opcije usluga servisiranja od strane proizvođača možda neće biti dostupne, da priručnici za proizvode, uputstva i sigurnosna upozorenja možda nisu na jezicima odredišne ​​zemlje, da proizvodi (i prateći materijali) možda nisu dizajnirani u skladu sa standardima zemlje odredišta, specifikacijama i pravilima za označavanje i da proizvodi možda nisu u skladu sa naponom koji se koristi u zemlji odredišta i drugim električnim standardima (što bi zahtijevalo upotrebu adaptera ili pretvarača po potrebi). Primalac je odgovoran da provjeri da li se proizvod može legalno uvesti u zemlju odredišta. Kada naručuje sa Ubuy, primalac je uvoznik na formularima i mora se pridržavati svih zakona i propisa zemlje odredišta.
  • Nisu svi proizvodi navedeni na Ubuy-u na prodaju jer je Ubuy globalna tražilica. Proizvodi podliježu izvozno/trgovačkim propisima.